Episode #6: Trivial Pursuits

The sixth episode of the AVoCADo GamesCast, where we discuss video game performance, marketing, and community management. And we conclude with a special trivia challenge! [Recorded August 8th, 2016]

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Featuring:
Merve
Otakunomike
PT
TheKappa

Editor:
TheKappa

Timestamps:
0:15 – Introductions
1:45 – What We’ve Been Playing, Part 1
10:50 – Video Game Performance and Settings
22:05 – What We’ve Been Playing, Part 2
27:30 – Getting Distracted in Nonlinear Games
34:05 – Marketing and Social Issues
46:50 – A Tangent about Japanese Pop Culture
51:30 – Tone-Deaf Marketing
52:40 – Dishonest Marketing and Community Management
1:01:45 – Does Marketing Represent Games?
1:14:10 – Acclaim’s Advertising and Criminal Marketing
1:19:45 – The Trivia Challenge Where We Totally Didn’t Lose 40% of Our Recording and Have to Make Up the Last Six Questions on the Fly
1:37:55 – Conclusion

Download Link: https://archive.org/details/avocadogamescast_ep6

Linkdump after the jump.

Introductions (0:15)

  • We Googled it. Technically, there isn’t a Suikoden pachinko machine, but there is a Suikoden pachisuro machine (basically a glorified slot machine), which is even worse. Nobody tell PT. (Source: Suikoden Wiki on Wikia)

What We’ve Been Playing, Part 1 (1:45)

Video Game Performance and Settings (10:50)

What We’ve Been Playing, Part 2 (22:05)

Getting Distracted in Nonlinear Games (27:30)

Marketing and Social Issues (34:05)

A Tangent about Japanese Pop Culture (46:50)

Tone-Deaf Marketing (51:30)

  • I know it has been featured in previous linkdumps, but it’s getting linked to again. Here’s Mighty No. 9’s infamous “anime fan on prom night” trailer. (Source: Deep Silver on YouTube)
  • Do you want to watch an NES ad featuring a terrible Zelda rap? Here you go! (Source: Zelda Dungeon on YouTube)

Dishonest Marketing and Community Management (52:40)

  • The Jimquisition on No Man’s Sky and whether or not Sean Murray lied about it.
  • Clarification: Unconditional refunds weren’t actually being offered for No Man’s Sky, but it seems like some retailers (Steam included) relaxed their refund policies for it. (Source: PC Gamer)
  • Clarification: Assets shown off in the E3 presentation were found in the game’s files, but not the actual presentation. This indicates that the E3 presentation was probably pre-scripted, but it doesn’t necessarily indicate that it was pre-recorded. (Source: Techraptor)
  • DeeJ’s name is David Dague, and he is one of Destiny’s community managers. (Source: Destiny Wiki on Wikia)
  • E3 2015 cinematic trailer for Dishonored 2. (Source: Constipated Owl on YouTube)

Does Marketing Represent Games? (1:01:45)

Acclaim’s Advertising and Criminal Marketing (1:14:10)

  • A TV commercial for the “Mortal Monday” ad campaign for Mortal Kombat. (Source: wwwmortalkombatpl on YouTube)
  • Turok: Evolution’s marketing campaign involved a $10000 reward for naming a kid Turok. It also gave £500 to adults who legally changed their names to Turok. As for Acclaim’s campaign to buy advertising space on tombstones to promote ShadowMan 2, the company claimed it was an April Fool’s joke. (Source: CNET)
  • Yes, Acclaim did offer to pay people’s speeding tickets on October 11th, 2002, the
    release date of Burnout 2: Point of Impact. (Source: Gamasutra)
  • Watch Dogs’ marketing campaign caused a
    bomb scare
    in Australia. (Source: IGN)
  • Clarification: The Aqua Teen Hunger Force ad campaign caused a bomb scare in Boston back in 2007, several years before the Boston Marathon bombings. (Source: CNN)
  • Back in 2000, then-mayor of San Francisco tried to have the event permits for Jet Grind Radio’s graffiti contest revoked, fearing it would inspire vandalism. (Source: Kotaku)
  • EA tried to market The Godfather II by sending out brass knuckles with their promotional copies of the game. (Source: the fifth item on this list from Kotaku)
  • If for some reason you can’t get enough bad video game marketing, here’s an entire video about it. (Source: WatchMojo.com on YouTube)

The Trivia Challenge Where We Totally Didn’t Lose 40% of Our Recording and
Have to Make Up the Last Six Questions on the Fly (1:19:45)

Conclusion (1:37:55)

  • No links, but thanks for listening!

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